Knight-Errant Agostina of Windshire

Name: Knight-Errant Agostina of Windshire

Class: Paladin 10

Appearance: Agostina is a fair-skinned human woman in her early 30’s, with messy black hair that reaches down past her shoulders. Her face is often smudged with marks of dirt or grease, framing a nose slightly adjoint from being broken in the past.

Quote: “Pity those who are forced to do what they know to be wrong. Punish those who choose it for themselves.”

Roleplaying: Agostina is a strong fighter, well-respected by her fellow members of the Burnt Hand, and fiercely indepdendent. She tries to be forgiving of her friends when they don’t live up to her moral expectations, and most of the time, she succeeds at hiding her initial harsh judgements of their behaviors. She’s not quite as good at (or interested in) hiding her judgement of others. Agostina is happiest outdoors and enjoys soaring around Sharn on her celestial pegasus late at night - a private time for her to feel at peace.

Background: Knight-Errant Agostina was born to a large family of highly-regarded Aundarian chevaliers in her family’s keep outside of Fairhaven. Agostina’s family was very integrated in Aundair’s politics: her father and two older brothers are high-ranking officers in the Aundarian army, while her older sister serves as a courtier to Queen Aurala ir’Wynarn herself. Thus, Agostina was trained to be a knight from childhood, and joined the army when she turned 17, although she only saw brief but terrifying bouts of combat during her three years of service.

After the war ended, Agostina found herself at odds with her family’s desire for her to marry and settle down in the lifestyle of favored landholder. Uninterested in both male suitors and the trappings of nobility in equal measure, Agostina instead decided to become a Knight-Errant. A position unique to Aundarian army, Knight-Errants are expected to serve as agents of the crown, going from village to village and dispensing justice when needed. Agostina trained specifically in the ways of Dol Dorn - the God of Arms - and quickly caught the approving eyes of her superiors. When her family learned of her plans, however, her older sister Cassandra intervened to block her appointment. Hurt and betrayed, Agostina had a huge blowout fight with the rest of their family that ended with her storming out of the keep. She decided to leave Aundair but keep the title and then found her way to Sharn at the age of 22.

Despite loudly-professed opinions to the contrary, Agostina quickly missed the comforts of her old lifestyle in Sharn, a city she found to be uniquely unsettling in its all-encompasing tolerance of good, evil, and anything in between. Disillusioned by her experiences working as a hired mercenary, Agostina was about to give up and head back to her family when she ended up meeting a strangely-serene lizardfolk - Brother Xonak. Together, the two of them spent the evening discussing their shared disappointment in the shaky morality of most adventuring guilds, and resolved to start their own group together. Agostina considers Brother Xonak and herself as the founders and leaders of the group; if Brother Xonak is the head of the Burnt Hand, Agostina is its heart.

Agostina has been with the Burnt Hand since its creation 10 years ago.

Key Info:
 * Agostina likes how she looks in armor and wielding her sword, and tends to wear both unless she’s required not to.
 * She feels a close kinship with Brother Xonak, and always keeps an eye out for him on the battlefield.
 * Agostina has been unable to find a woman to settle down with while building a life for herself over the past ten years. While she plays up being a single player to the rest of the Burnt Hand, she’s beginning to realize that hookups cant keep her feelings of lonliness and rejection away forever.